Global Metaverse Market Trends - Forecasts to 2027

Global Metaverse Market Trends - Forecasts to 2027

According to a new market research report published by Global Market Estimates, the Global Metaverse Market will grow at a CAGR value of 45.5% during the forecast period of 2022 to 2027.

3i Inc., Accenture plc, Apple Inc., Atari, Inc., Autodesk Inc., ByteDance Ltd, Dapper Labs, Decentraland, Epic Games, Inc., Zensar Technologies Limited, Fastly, Google LLC, Hyperlink InfoSystem, IBM Corporation, Infor, Infosys Limited, Lilith Games, Madeium, Magic Leap, Inc., Meta Platforms, Inc.(Facebook, Inc.), Microsoft Corporation, NetEase, Inc., Nextech AR Solutions Inc., NVIDIA Corporation, Oracle Corporation, PTC Inc., Roblox Corporation, SAP SE, Synthesis AI, Systems Engineering & Assessment Ltd., Tencent Holdings Ltd., and Unity Technologies, Inc., among others are the key players in the Metaverse market.

Browse 151 Market Data Tables and 111 Figures spread through 181 Pages and in-depth TOC on “Global Metaverse Market - Forecast to 2027"

By Component (Software & Services, Displays, AR/VR Headsets, Asset Creation Tools, Programming Engines, Extended Reality Hardware [Smart Glasses, Omni Treadmills, and Haptic Sensors & Devices], and Others), By Platform (Desktop/Laptops, Mobiles, and Wearables), By Application (Gaming, Online Shopping, Content Creation, Social Media, Conference, Virtual Runway Shows, Aircraft Maintenance, and Others), By End-User (Fashion, Media & Entertainment, Aerospace & Defense, Education, Real Estate & Interior Designing, and Others), By Offerings (Virtual Platform, Asset Marketplace, Avatars, and Financial Services), By Region (North America, Asia Pacific, Europe, Central & South America, Middle East & Africa), End-User Landscape, Company Market Share Analysis, and Competitor Analysis

Component Outlook (Revenue, USD Billion, 2022 - 2027)

·         Software & Services

·         Displays

·         AR/VR Headsets

·         Asset Creation Tools

·         Programming Engines

·         Extended Reality Hardware

o   Smart Glasses

o   Omni Treadmills

o   Haptic Sensors & Devices

·         Others

Platform Outlook (Revenue, USD Billion, 2022 - 2027)

·         Desktop/Laptops

·         Mobiles

·         Wearables

Application Outlook (Revenue, USD Billion, 2022 - 2027)

·         Gaming

·         Online Shopping

·         Content Creation

·         Social Media

·         Conference

·         Virtual Runway Shows

·         Aircraft Maintenance

·         Others

End-User Outlook (Revenue, USD Billion, 2022 - 2027)

·         Fashion

·         Media & Entertainment

·         Aerospace & Defense

·         Education

·         Real Estate & Interior Designing

·         Others

Offerings Outlook (Revenue, USD Billion, 2022 - 2027)

·         Virtual Platform

·         Asset Marketplace

·         Avatars

·         Financial Services

Regional Outlook (Revenue, USD Billion, 2022-2027)

North America                                                                                 

  • The U.S.
  • Canada
  • Mexico


  • Germany
  • UK
  • France
  • Spain
  • Italy
  • Rest of Europe

Asia Pacific

  • China
  • India
  • Japan
  • South Korea
  • Australia
  • Rest of APAC

Central & South America

  • Brazil
  • Argentina
  • Rest of CSA

Middle East & Africa

  • Saudi Arabia
  • UAE
  • Rest of MEA


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